DUNGEON DASH


Dungeon Dash is a casual dungeon romp.  Sort of Dinner Dash meets Diablo.  It's not done yet, but I'm making incomplete (but playable) versions of it available for anybody who'd like to try it out. 

You can download the latest version here


NEWS:

February 17, 2007 - Completely changed the scoring method so that combos aren't as overwhelmingly important.  There's now a level 11 AND 12, but they're still extra extra hard.  Trying a level that's not in yet will pop up a message instead of crashing the game. 

February 11, 2007 - New version up.  Still only 11 levels available (trying to play the 12th will crash the game).  I made the "level select" screen look nicer, and I made the tutorial easier.  Still no way to save your game.  Oh, and I've got the difficulty of that 11th level cranked WAY up.  That is NOT the difficulty I want the first post-tutorial level at. 

January 14, 2007 - Taking a break from the "big" game I'm working on to make something simpler.  It's far enough along that you can play the tutorial, and one extra level (11 levels total).  A lot of stuff is just temp.  Here are some specific things to keep in mind:

Other than those things (the last of which is the biggie), this is basically how the game will play.