REAL TINY STRATEGY

 INSTRUCTIONS


From the mission selection map, click on a city to begin the battle.  Once the battle begins:

Your units are green, the enemy's are red.  Select units by left clicking them, or select mutliple units by holding down the left mouse button and drawing a box to "lasso" them.

Tell selected units where to go by right-clicking.  Units cannot be tasked with attacking a particular enemy; they will simply move to that spot on the map, attacking any enemies they encounter along the way.  Once a unit is engaged in combat, it will ignore orders until its target is destroyed.

FACTORY -White factories are unowned, and can be captured by infantry (just run an infantry unit into the factory).  Red factories are enemy controlled, and must be reduced to zero hit points before they can be captured. 

Factories will periodically generate more units.  You can see the countdown on the face of the building.  Left-click the building to cycle production between infantry, tanks, and artillery.

INFANTRY -Infantry are the weakest unit, but also the fastest, and the only unit that can capture factories.  They're almost useless, however, at attacking enemy-controlled factories.

TANK -Tanks are good all around units.

ARTILLERY -Artillery is slow to build, moves slowly, is poor defensively, and has a poor rate of fire.  But it has the longest range of any unit, and does a devastating amount of damage.