REAL TINY STRATEGY
INSTRUCTIONS
From the mission selection map, click on a city to begin the
battle. Once the battle begins:
Your units are green, the enemy's are red. Select units by left
clicking them, or select mutliple units by holding down the left mouse
button and drawing a box to "lasso" them.
Tell selected units where to go by right-clicking. Units cannot
be tasked with attacking a particular enemy; they will simply move to
that spot on the map, attacking any enemies they encounter along the
way. Once a unit is engaged in combat, it will ignore orders
until its target is destroyed.
White factories are
unowned, and can be captured by infantry (just run
an infantry unit into the factory). Red factories are enemy
controlled, and must be reduced to zero hit points before they can be
captured.
Factories will periodically generate more units. You can see the
countdown on the face of the building. Left-click the building to
cycle production between infantry, tanks, and artillery.
Infantry are the
weakest unit, but also the fastest, and the only
unit that can capture factories. They're almost useless, however,
at attacking enemy-controlled factories.
Tanks are good all around units.
Artillery is slow to
build, moves slowly, is poor defensively, and has
a poor rate of fire. But it has the longest range of any unit,
and does a devastating amount of damage.